Racer & Marshal Briefing

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General

This is an aide-mémoire for briefings and is not a substitute for the official rules, which must be followed in full. All drivers and marshals should receive a briefing.

Racer Briefing

General

  • Racers must hold a MSUK License, and have registered (emergency contacts) before taking part in a race.
  • Racers must have tech checked and qualified before taking part in a race.
  • Racers must wear helmets and closed shoes.
  • This is officially a non-contact sport.
    • Try not to hit the barriers, yellow flags are no fun.
    • Be moderately courteous. We're racing. There is no obligation to let people pass, but at the same time, do not cut them off or take closing gaps.
  • Racers that are significantly slower should however take the outside and allow others to pass.
  • Do not stop under the timing gantry. Just move.


Qualifying

  • After being summoned by race control, you will complete qualifying lap(s)
  • Race control will signal you to stop for a brake check. You must stop within a safe distance. (see rules)
  • You must demonstrate reverse functionality.
  • Your qualifying time may be used for grid position.

Start

  • You will be summoned on to the grid by race control. Turn on your transponder.
  • Race control may request a parade lap at slow pace to test the transponder system and for familiarity with the track. Maintain positions and reassemble in grid order.
  • The race will start after a 5 second countdown followed by "GO".

Yellow Flag

  • Indicated by either yellow flag above the head, "yellow" over the PA, or racer with their hand up.
  • Drive with one had raised if it is safe to do so, to acknowledge the yellow flag.
  • Drive at a slow pace and be aware of obstacles on the track. Stop if required.
  • Do not overtake on a yellow flag
  • If you break down, get off the track as quickly as possible to clear the yellow flag. Do not faff. Racing on a yellow flag is no fun.
  • You may re-enter the track via the designated entrance if and when it is safe to do so.
  • Help clear the track if it gets us going again faster.
  • Yellow flag is cleared after "all clear" over the PA, or a yellow flag waved around the legs.

Red Flag

  • Indicated by a red flag, stop hand signal, "red" or "all stop" over the PA.
  • Stop on track as soon as it is safe, and await instructions from race control.
  • The race may be resumed by "all clear" over the PA, restarted, or ended.

Race format

  • Any special considerations e.g. joker lap(s).

Finish

  • The race will last 5 minutes unless stated otherwise.
  • Indicated by a waving checkered flag.
  • Complete at least one extra lap after passing the finish line, to ensure your telemetry is counted.
  • Peel off in to the pits through the designated exit, indicating with a hand signal, if safe to do so.
  • Be aware of people, other racers, and trailing wires from the transponder system.
  • Turn off your transponder (if battery powered).

Marshal Briefing

General

  • Wear a hi viz and take a yellow flag.
  • Spread out around the track at safe places (not on outside bends).
  • Move racers which stop under the timing gantry.

Yellow Flag

  • Indicates a significant hazard on track. Stopped racer, person, obstacle, significant debris.
  • Wave the yellow flag prominently above your head until the all clear is given.
  • Repeat the signal from other marshals.
  • Only go on track on a yellow flag when safe to do so. Racers will raise their hand and slow to acknowledge the flag.
  • Racing under a yellow flag is no fun, try to clear it as fast as possible.
  • Remove the obstacle from the track as quickly as possible. If it's faster to kick surplus barriers off track than rearrange them. Do that.
  • If a racer is injured, alert race control with a RED FLAG.
  • If a hacky is malfunctioning or on fire. Isolate the power, remove the driver, and alert race control with a RED FLAG.
  • Create an opening and remove a stopped racer from the track to clear the yellow as fast as possible.
  • Yellow flag is cleared after "all clear" over the PA, or a yellow flag waved around the legs.
  • Do not idly wave the flag around as it will confuse racers. Keep it down/still or behind you.
  • Pay attention to the race and avoid distractions.
  • Shout loud. We're wearing helmets and the track is noisy.

Red Flag

  • Race control will wave a red flag, or annouce "red" / "stop" over the PA.
  • Signal racers to stop with a hand signal.
  • Alert race control of significant issues and follow their instruction.

Site Safety

General

  • Check with the event organisers (Mark/Keegan) before using the track between races (testing etc).
  • Do not drive recklessly in proximity to people or property (pits). Drive at a safe speed as if your brakes/steering/throttle WILL fail.
  • People have priority. Drive at the speed they're moving at and don't force your way.
  • Lights are mandatory at night.
  • Do not drive under the influence.
  • At public events, disable your hacky while unattended.

[prompt to highlight any other site/event safety]

Fire

  • Safe battery handling and charging (lipo bags) must be observed in line with the rules.
  • In the event of a suspected fire:
    • Get away from the fire.
    • If it is safe to do so:
      • Isolate power. Remove link wire or isolator key.
      • Remove fire from surroundings / building
      • Place fire in the EMPTY bucket, dump sand on top.
      • Use Dry Powder or CO2 extinguisher.



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